What is the best of the saga? Check out this essential ranking of Halo games
Halo isn’t just one of the biggest shooter video game franchises of all time – it’s also the one that managed to save an entire platform. The original Xbox launched with not very flashy games like Blinx: The Time Sweeper or Furion Frenzy, but it was Halo: Combat Evolved the console’s true sales engine, so much so that countless books, toys, a television series, and of course, sequels appeared.
Currently, most of the main Halo games are in optimized format in Halo The Master Chief Collection. For this list, however, we are going to classify them according to their original state and not counting re-releases, such as Halo: Combat Evolved Anniversary or Halo 2 Anniversary.
With more than a dozen games covering different styles, there is a whole world of games of Halo what to try before it appears Halo Infinite this 2021. Therefore, here we present the games of the franchise, ordered from best to not so better.
1. Halo: Combat Evolved
In our ranking of Halo games the first place is undoubtedly for Halo: Combat Evolved, that defined a whole generation of players. It was a weird first person shooter game (First Person Shooters, FPS) that put as much emphasis on its universe and narrative as it did on its competitive multiplayer, giving something to both types of players. The Halo campaign begins with a disastrous emergency escape into the main ring and quickly becomes a mystery surrounding the conflict between the Covenant (Pact, in Spanish) and the Flood zombie type. Your final mission is one of the most exciting of all games, culminating in a high-speed escape sequence.
However, if campaign modes aren’t your thing, you can stick with the tremendous local multiplayer mode. The battles of Blood gulch They could show up in the early morning, with friends stuck with grenades and running around with scorpion tanks. Halo: Combat Evolved it was more than just the main Xbox game, it was the Xbox.
2. Halo 2
Bungie could have made a sequel to Halo: Combat Evolved and the fans probably would have been satisfied. Instead, the study chose a more ambitious path focused on the civil war that was brewing in the ranks of Covenant. For almost half the game, you would control the Master Chief (Master Chief), but in the other half you used the Inquisitor (The Arbitrer), the elite warrior of Covenant. It encourages players to rethink the conflict and was ultimately responsible for its continuing.
Halo 2 it may have been even a bigger milestone for the Xbox than the original game, because it was the first to use Xbox Live. With the power of the Internet, gamers could be spread around the world, and have been doing so ever since.
3. Halo Reach
After launching Halo 3 Y Halo 3: ODSTIt seemed like Bungie was ready to leave the franchise. Later I would do it with Destiny, but the studio had one more game in hand, Halo: Reach, It ranks third in the ranking of Halo games. It is a prequel to the first game, which instead of a victory, consists of a tragedy, but which was one of the strongest campaigns in the series. Noble’s sacrifice, as the Spartan-III team were called, and the frozen titular planet set the stage for the Master Chief’s story. We will never forget those final moments against the overwhelming power of Covenant.
Halo: Reach opted for a different style of multiplayer than its predecessors, allowing customization and special powers of trials, which drastically changed the flow of a game. Temporarily locking your armor could make you impervious to damage and even be able to destroy a tank. A robust choice of Forge made it easy to create custom maps and modes. Who doesn’t love Grifball?
4. Halo 3
“Finish the fight” (Finish the Fight). The catchphrase had been etched in the minds of fans for months before the release of Halo 3. It was the culmination of years of accumulation and conflict, with the war between Covenant And humanity coming to some kind of end Bungie didn’t disappoint, with one of the most emotional and intense campaigns in the entire series, albeit with less consistency than previous games … we could have done it without the sections of Gravemind.
The competitive multiplayer of Halo 3 It made PlayStation 3 and Wii users jealous, building on the first two games, but adding new weapons and an excellent selection of maps. Their successes were somewhat undermined by the release of Call of Duty 4: Modern Warfare, less than two months later, a rivalry that has continued to this day.
5. Halo Wars
The first Halo started life as a real-time strategy game before it became the shooter in the first person that we know and love. In 2009, Ensemble Studios used this iteration as inspiration for Halo Wars. Taking place significantly before the events of the other games, Halo Wars follow a ship named Spirit of fire caught up in his own battle with the Covenant. Not only can you command the Spartans in combat, but also soldiers, Orbital Drop Shock Trooper (ODST) units and vehicles, making this one of the most eventful games in the franchise. .
Halo Wars it was also one of the first real-time strategy games to successfully use a gamepad. The controls were simplified and Halo Wars It was simpler than its PC contemporaries, but it showed the potential the series really had.
6. Halo 4
343 Industries had the difficult job of developing a new Halo game after the original studio Bungie canceled it. The task was even more difficult because Halo 3 apparently he had finished the story of the Master Chief. However, there was still much to tell in the saga Reclaimer.
The sixth place in the ranking of Halo games goes to Halo 4. On this occasion, the veteran Spartan lands on a mysterious artificial planet where he would meet the Covenants, as well as with a new type of enemy called Prometheans. The campaign had a repetitive structure, but managed to show a human side to John-117, which we had not seen before.
Clearly influenced by Call of Duty, 343 took a different approach to multiplayer from Halo 4 by allowing players to choose their starting weapons. It seemed blasphemous, but the excellent map design and vehicular combat of Halo 4 They helped make it a must-play game, even for those who were not normally regulars of online games.
7. Halo 3: ODST
An independent expansion of Halo 3, Halo 3: ODST It was the first game in the series that did not star in the Master Chief and it occupies the seventh place in the ranking of Halo games. This time, players control a member of the elite Orbital Descent Shock Troopers (Orbital Drop Shock Troopers, ODTS) in an investigative mystery in the African megacity of New Mombasa.
This one different from the other games and puts more emphasis on tactics than chaos, but you can still find alien kills. ODST Contains multiplayer mode Halo 3 instead of including your own, but it does include additional maps and the mode Firefight, which is also available in later games.
8. Halo 5: Guardians
Halo 4 seemed to have put the series on the right track, with a specific enemy and a looming conflict with the Master Chief. For the same reason, it was strange that for the next game, 343 Industries focused not on John-117 but on the spartan Lockey, a newcomer who wanted to bring the Master Chief to justice.
In Halo 5: Guardians history at times takes strange paths and not always for the better. But the mission design, flawless audio, and staging lift this game up and make it very interesting.
Halo 5: Guardians brought one of the biggest changes to multiplayer, which now implemented a sighting system in the style of Call of duty for more precision, plus some skills of the spartan that alter the course of battles. A mode called Warzone was also added, which featured AI-controlled vehicles and characters, although excluding these vehicles in more traditional game modes felt a bit strange.
9. Halo Wars 2
Who would have thought that the Spirit of Fire was going to be so important decades after its first mission? In Halo Wars 2 -set after the events of Halo 5-, The squad finds itself in the middle of a conflict involving a renegade Brute that may have implications for the entire solar system.
Focusing on different elements of the universe of Halo but still connecting to the main story, Halo Wars 2 is essential for fans of all time, even if it does not offer much innovation. The real-time strategy gameplay is practically unchanged from the first game, beyond offering some new multiplayer modes.
10. Halo: Spartan Strike
Perhaps because of the lukewarm reception of Spartan Assault on consoles, Microsoft decided not to release the successor Halo: Spartan Strike on Xbox. Which is a shame, because the sequel is the more interesting of both games.
In Spartan Strike the aerial perspective and basic gameplay of the previous game is maintained, but the variety of its environments and enemies make this a much more ambitious product and more worthy of the name of Halo. Unfortunately, the game is no longer available on mobile, although it is still on sale on PC via Steam.
11 Halo: Spartan Assault
Spartan Assault is what is called a twin stick shooter, designed mainly for mobile, which means that it is shallower than its brothers of consoles or PC. In this game you have to face the Covenant through short missions, using weapons and grenades and although one of the most important characters in Halo 4, nothing very interesting is done with the gameplay or the story. It’s a good game in the long run, but unfortunately the PC and Xbox versions aren’t the best.
12. Halo: Fireteam Raven
Halo: Fireteam Raven is an arcade game in which up to four people can play as ODST soldiers on a mission to defend the Pillar of Autumn.
The maps are similar to those of previous games, but now they look much more impressive in 4K resolution and 13-inch screens. As in the Halo More classic, you have to fight the same old enemies alongside characters like Captain Keyes or the Master Chief.
Of course, the experience is short and difficult. It is not possible to hide to reload during battle and while the graphics are improved, the weapons appear weaker than in the original games.
The six missions in the game will take about an hour and can range in price from $ 20 to $ 30, depending on where the machine is. Fans are sure to enjoy the novelty of eliminating enemies with a plastic weapon and something interesting is also included: the possibility of scanning a QR code at the end of the game to compare the scores with the rest of the world in Halo Waypoint.
* Updated on February 5 by Raúl Estrada